File modules/editor/codemirror/mode/mllike/index.html
Last commit: Sun Dec 17 01:14:09 2017 +0100 Jan Dankert Integration eines weiteren Code-Editors: Codemirror. Demnächst müssen wir hier mal aufräumen und andere Editoren rauswerfen.
1 <!doctype html> 2 3 <title>CodeMirror: ML-like mode</title> 4 <meta charset="utf-8"/> 5 <link rel=stylesheet href="../../doc/docs.css"> 6 7 <link rel=stylesheet href=../../lib/codemirror.css> 8 <script src=../../lib/codemirror.js></script> 9 <script src=../../addon/edit/matchbrackets.js></script> 10 <script src=mllike.js></script> 11 <style type=text/css> 12 .CodeMirror {border-top: 1px solid black; border-bottom: 1px solid black;} 13 </style> 14 <div id=nav> 15 <a href="http://codemirror.net"><h1>CodeMirror</h1><img id=logo src="../../doc/logo.png"></a> 16 17 <ul> 18 <li><a href="../../index.html">Home</a> 19 <li><a href="../../doc/manual.html">Manual</a> 20 <li><a href="https://github.com/codemirror/codemirror">Code</a> 21 </ul> 22 <ul> 23 <li><a href="../index.html">Language modes</a> 24 <li><a class=active href="#">ML-like</a> 25 </ul> 26 </div> 27 28 <article> 29 <h2>OCaml mode</h2> 30 31 32 <textarea id="ocamlCode"> 33 (* Summing a list of integers *) 34 let rec sum xs = 35 match xs with 36 | [] -> 0 37 | x :: xs' -> x + sum xs' 38 39 (* Quicksort *) 40 let rec qsort = function 41 | [] -> [] 42 | pivot :: rest -> 43 let is_less x = x < pivot in 44 let left, right = List.partition is_less rest in 45 qsort left @ [pivot] @ qsort right 46 47 (* Fibonacci Sequence *) 48 let rec fib_aux n a b = 49 match n with 50 | 0 -> a 51 | _ -> fib_aux (n - 1) (a + b) a 52 let fib n = fib_aux n 0 1 53 54 (* Birthday paradox *) 55 let year_size = 365. 56 57 let rec birthday_paradox prob people = 58 let prob' = (year_size -. float people) /. year_size *. prob in 59 if prob' < 0.5 then 60 Printf.printf "answer = %d\n" (people+1) 61 else 62 birthday_paradox prob' (people+1) ;; 63 64 birthday_paradox 1.0 1 65 66 (* Church numerals *) 67 let zero f x = x 68 let succ n f x = f (n f x) 69 let one = succ zero 70 let two = succ (succ zero) 71 let add n1 n2 f x = n1 f (n2 f x) 72 let to_string n = n (fun k -> "S" ^ k) "0" 73 let _ = to_string (add (succ two) two) 74 75 (* Elementary functions *) 76 let square x = x * x;; 77 let rec fact x = 78 if x <= 1 then 1 else x * fact (x - 1);; 79 80 (* Automatic memory management *) 81 let l = 1 :: 2 :: 3 :: [];; 82 [1; 2; 3];; 83 5 :: l;; 84 85 (* Polymorphism: sorting lists *) 86 let rec sort = function 87 | [] -> [] 88 | x :: l -> insert x (sort l) 89 90 and insert elem = function 91 | [] -> [elem] 92 | x :: l -> 93 if elem < x then elem :: x :: l else x :: insert elem l;; 94 95 (* Imperative features *) 96 let add_polynom p1 p2 = 97 let n1 = Array.length p1 98 and n2 = Array.length p2 in 99 let result = Array.create (max n1 n2) 0 in 100 for i = 0 to n1 - 1 do result.(i) <- p1.(i) done; 101 for i = 0 to n2 - 1 do result.(i) <- result.(i) + p2.(i) done; 102 result;; 103 add_polynom [| 1; 2 |] [| 1; 2; 3 |];; 104 105 (* We may redefine fact using a reference cell and a for loop *) 106 let fact n = 107 let result = ref 1 in 108 for i = 2 to n do 109 result := i * !result 110 done; 111 !result;; 112 fact 5;; 113 114 (* Triangle (graphics) *) 115 let () = 116 ignore( Glut.init Sys.argv ); 117 Glut.initDisplayMode ~double_buffer:true (); 118 ignore (Glut.createWindow ~title:"OpenGL Demo"); 119 let angle t = 10. *. t *. t in 120 let render () = 121 GlClear.clear [ `color ]; 122 GlMat.load_identity (); 123 GlMat.rotate ~angle: (angle (Sys.time ())) ~z:1. (); 124 GlDraw.begins `triangles; 125 List.iter GlDraw.vertex2 [-1., -1.; 0., 1.; 1., -1.]; 126 GlDraw.ends (); 127 Glut.swapBuffers () in 128 GlMat.mode `modelview; 129 Glut.displayFunc ~cb:render; 130 Glut.idleFunc ~cb:(Some Glut.postRedisplay); 131 Glut.mainLoop () 132 133 (* A Hundred Lines of Caml - http://caml.inria.fr/about/taste.en.html *) 134 (* OCaml page on Wikipedia - http://en.wikipedia.org/wiki/OCaml *) 135 </textarea> 136 137 <h2>F# mode</h2> 138 <textarea id="fsharpCode"> 139 module CodeMirror.FSharp 140 141 let rec fib = function 142 | 0 -> 0 143 | 1 -> 1 144 | n -> fib (n - 1) + fib (n - 2) 145 146 type Point = 147 { 148 x : int 149 y : int 150 } 151 152 type Color = 153 | Red 154 | Green 155 | Blue 156 157 [0 .. 10] 158 |> List.map ((+) 2) 159 |> List.fold (fun x y -> x + y) 0 160 |> printf "%i" 161 </textarea> 162 163 164 <script> 165 var ocamlEditor = CodeMirror.fromTextArea(document.getElementById('ocamlCode'), { 166 mode: 'text/x-ocaml', 167 lineNumbers: true, 168 matchBrackets: true 169 }); 170 171 var fsharpEditor = CodeMirror.fromTextArea(document.getElementById('fsharpCode'), { 172 mode: 'text/x-fsharp', 173 lineNumbers: true, 174 matchBrackets: true 175 }); 176 </script> 177 178 <p><strong>MIME types defined:</strong> <code>text/x-ocaml</code> (OCaml) and <code>text/x-fsharp</code> (F#).</p> 179 </article>
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History Sun, 17 Dec 2017 01:14:09 +0100 Jan Dankert Integration eines weiteren Code-Editors: Codemirror. Demnächst müssen wir hier mal aufräumen und andere Editoren rauswerfen.